#include"Headers_Constantes.h"

void Terreno_mole::Desenha_bloco(int x, int y){
	Consola c;
	
	//3x3
	/*for(int i=0; i<BLOCO; i++){
		c.gotoxy(x,y+i);	
		cout<<(char)176; 
		cout<<(char)176;
		cout<<(char)176;
	}*/

	//5x5
	
	c.gotoxy(x,y);	
	cout<<(char)218;  
	cout<<(char)196; 
	cout<<(char)196;
	cout<<(char)196;
	cout<<(char)191;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char) 176;
	cout<<(char) 176;
	cout<<(char) 176;
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char) 176;
	cout<<(char) 176;
	cout<<(char) 176;	
	cout<<(char)179;

	c.gotoxy(x,++y);
	cout<<(char)179;
	cout<<(char) 176;
	cout<<(char) 176;
	cout<<(char) 176;	
	cout<<(char)179;

	c.gotoxy(x,++y);	
	cout<<(char)192;  
	cout<<(char)196; 
	cout<<(char)196;
	cout<<(char)196;
	cout<<(char)217;

}
